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How medals are decided

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How medals are decided Empty How medals are decided

Post by Slacker Mon Nov 03, 2008 5:47 am

Part 1 - Points Allocation System:

The purpose: To allow nations to decide which sports they should do best in.

Each competing nation receives 800 points which they can use to assign to all the different Simlympic sports. With the new system, nations can now chose not to compete in certain sports simply by assigning that sport with 0 points.

Bonus points:
+40 for every Simlympics attended (Competing in the Simlympics raises the profile of sport in the country, thus meaning the country is more likely to win medals)
+160 for the host nation (The host nation always receives a boost thanks to home crowds and being familiar with the venues, climate etc)
+80 for past hosts (Hosting a Simlympics raises the profile of sport in the country significantly, thus meaning the country is more likely to win medals)
+30 for past bids (Bidding for the Simlympics raises the profile of sport in the country significantly, thus meaning the country is more likely to win medals)

For more information about PAS, and to see how many points you have click here


Part 2 - Increases based on past medals:

The purpose: To ensure past medalists have a greater chance of winning a medal next time around.

This uses percentages to increase a nations chance of medaling for a second (or third, or fourth, etc etc) time round. It uses the points system as a base and then builds upon it.

If a nation won gold in the sport once before, it has a % chance of getting a medal next time round.
If a nation won silver in the sport once before, it has a % chance of getting a medal next time round.
If a nation won bronze in the sport once before, it has a % chance of getting a medal next time round.

This system will come into implementation for the ninth Simlympics (One after December) to ensure that we have a proper base to start off with. As the last results were random, they didn't provide a complete or fair overview of each nations sporting abilities so we will use Decembers results as the beginning.

N.B, the number will be rounded to ensure there are no decimals.

Part 3 - How the medalists will be calculated:

Behind the scenes, we then use an advanced simulation model to calculate the medalists for each sport. It's all very complex stuff 8)


Last edited by Slacker on Thu Jun 25, 2009 3:39 am; edited 1 time in total
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Post by knarfmo Mon Nov 03, 2008 2:53 pm

I think it's neat that theoretically a nation could "sweep" an event. This has precedence in the Olympics.
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Post by Slacker Mon Nov 10, 2008 5:27 am

Yeah, it'll be interesting to see what appears with Decembers results; lots of possibilities Smile.
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Post by paroch Sun Nov 16, 2008 7:14 pm

Well done Slacker (and the team), I think this is a very good system. It will be interesting to see how it all pans out.
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Post by Melbourne Sun Nov 16, 2008 8:42 pm

yes looks like it should be a good way of running it. i will still come last though!lol!
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Post by Slacker Fri Nov 21, 2008 8:09 am

Thank you Smile. We have some more improvements planned coming further down the line too, there are some really great ideas floating around at the moment Wink.
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Post by Guest Wed Mar 04, 2009 12:39 pm

Is this still going to be used for the April Simlympics? I sure hope it is Very Happy

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Post by Kitsune Wed Mar 04, 2009 1:10 pm

Yep as far I know we are. Along with PAS too. Would of been used with the Winter Simlympics if it wasnt for RL hitting me so hard.
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Post by Aranho Wed Mar 04, 2009 9:36 pm

Now this is more fair. Thanks for your hardwork.

If a nation won gold in the sport once before, it has a % chance of getting a medal next time round.
If a nation won silver in the sport once before, it has a % chance of getting a medal next time round.
If a nation won bronze in the sport once before, it has a % chance of getting a medal next time round.

Is the percentage missing or did you purposely left it out?

the number will be rounded to ensure there are no decimals.

What I wanted to know it whether all decimal places will be rounded up or rounded to the nearest ones.

For example: Let's say we have 20.4 and 20.6.
Is it either this (rounded up): 21 and 21
Or is it this (rounded to nearest ones): 20 and 21
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Post by Slacker Thu Mar 05, 2009 4:56 am

Yup, the plan is to use the system in its entirety for April and all future games.

We still haven't decided on the final percentage, it's quite a hard number to come up with... we need to ensure it gives past winners an edge, but not too much of an edge. I need to do some testing Razz.

It's rounded to the nearest ones. If it's 0.5 or above, it's rounded up. If it's 0.4 or below, it's rounded down.

Also note, I posted this back in November. We just couldn't implement part two, because the only winner data we had was based on another method of simulation, we wanted to start from fresh Smile.
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Post by Peter Thu Mar 05, 2009 6:20 am

wow...my brain is spinning Razz
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Post by spore415 Fri Apr 10, 2009 8:03 am

that a great idea i like it... however, were we supposed to do this when we competed?

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Post by Slacker Sat Apr 11, 2009 12:42 am

You can do it whenever, here's where you can fill out PAS. We probably need to do a better job of making PAS more obvious when you sign up I think.
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Post by adam Sun Sep 27, 2009 12:31 am

Wow, this is very complicated stuff! Thanks for having the Simlympics!
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Post by danspaceman Wed Dec 02, 2009 5:37 am

Who does this when the games are on? Is it the host?
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Post by Matt Wed Dec 02, 2009 6:55 am

The ISC always does the results.
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Post by danspaceman Wed Dec 02, 2009 6:58 am

Awesome.
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